The second release received approximately 1k downloads too which contributed to stopping the downwards trends on the number of bans received. The first release received approximately 1k downloads, which contributed to the bans for those two days. I didn't have time to screenshot all the responses (most of them were deleted by moderators before I could screenshot) but you can see them complaining here: In total, my fake hacks received 26,000+ views and 5,500+ downloads! the final hack (with over 3.5k downloads) just instantly VAC bans them as soon as they open the hack and join a game. The first two releases had a "timer" in them which meant the features that instantly VAC banned them would only be activated after a certain time (e.g. The hacks also do a few other things that ensure a VAC ban would be received. Essentially they edit your view angles to those that should be impossible to get and constantly gives infinite ammo/health. Over the course of two weeks I've released three different fake "multihacks".
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